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Media Update:

Hey! didnt expect a weird update like this right? I've been thinking of using a YT channel for updates and also as a way to advertise my game. Of course this wont replace the devlogs I have on Itch.io. Also I shouldn't expect my game to be popular just by advertising it, it takes time to be popular or at least have some sort of following. Really I'm kind of hoping for 1000 downloads. But really, even if 1 person plays my game, I'm happy.

So basically, YT videos will be for more long, edited visually interesting updates while Itch.io updates will be about my daily thought or daily progress. This is what the developer of rain world said. He basically said post an update of your game to your audience everyday, even if it's little. 

Anyways, I'm just doing YT because that's what makes me feel more comfortable. I might do Instagram, but my Instagram channel is kind of miscellaneous content for anyone who randomly finds it and enjoys it. 

Story Update:

Ok, I rewritten some things again in my main story because some of narrative branches were kind of short, basic, and boring. I said I planned for a total of 6 endings, however technically there's more endings.

I getting more confident with the Main story since I rewrote some stuff to my liking. Still have to focus on some of the unfinished parts of the story though.