Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you very much!

Yes, smaller levels and more of them would be much better.

Starting with a tutorial. 

And having different tasks to fulfill.

And more different elements, that affect the gameplay (pushers, rotating elements, or even POWER-UPS?)

And NPC-robots that move with a purpose (currently they just move randomly)

Also, i guess currently one of the most fun parts of the gameplay does not shine through: the other robots will push you around. That should make the planning of your steps a bit more chaotic.