Thank you very much!
Yes, smaller levels and more of them would be much better.
Starting with a tutorial.
And having different tasks to fulfill.
And more different elements, that affect the gameplay (pushers, rotating elements, or even POWER-UPS?)
And NPC-robots that move with a purpose (currently they just move randomly)
Also, i guess currently one of the most fun parts of the gameplay does not shine through: the other robots will push you around. That should make the planning of your steps a bit more chaotic.