The lack of visuals for the rain and the gun really affect the clarity of the theme and the gameplay here. The music works fine for the game. It's impressive how there's multiple paths, and even though the visuals are simple, it was always visually clear to me what I had to do next. I liked the little plotline with the NPCs. It's nice that dying doesn't reset the whole thing - even though I died in the radiation room, I didn't need to go talk to the NPCs again.