Cute game that oozes a lot of soul. I really like the music. I managed to complete all levels except for 2 bonus ones.
Some minor nitpicks:
Controls are kinda weird. You use SPACE to jump, E to read signs and P to pause. But you also use P to progress from the intro cutscene. Wouldn't it make more sense to use SPACE or E to progress?
There doesn't seem to be a point to collecting blue blorbberries but I ended up going for them anyways. Maybe you could implement a level scoring system that's determined by completion speed + number of blorbberries picked up.
Bounce mechanic seems half baked. Blorb will bounce up after falling a certain distance but it never felt particularly useful. I think giving the player more control with a dedicated bounce button could be pretty cool.
Save system would be pretty nice. Only realized after I read another comment that I lost my progress :(
Looking forward to your next project!