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Cute game that oozes a lot of soul. I really like the music. I managed to complete all levels except for 2 bonus ones.

Some minor nitpicks:

Controls are kinda weird. You use SPACE to jump, E to read signs and P to pause. But you also use P to progress from the intro cutscene. Wouldn't it make more sense to use SPACE or E to progress?

There doesn't seem to be a point to collecting blue blorbberries but I ended up going for them anyways. Maybe you could implement a level scoring system that's determined by completion speed + number of blorbberries picked up.

Bounce mechanic seems half baked. Blorb will bounce up after falling a certain distance but it never felt particularly useful. I think giving the player more control with a dedicated bounce button could be pretty cool.

Save system would be pretty nice. Only realized after I read another comment that I lost my progress :(

Looking forward to your next project!

Thanks for playing! I'm really happy to hear you found it soulful. I agree with all the things you mentioned, most of them should be complete for Blorb: Definitive EditionTM.