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(+1)

The game feels pretty good, the controls are responsive and the UI is well made. I played one full run with the starting character and it felt very easy, I wasn't at risk of dying at any point. Maybe I was just smart/lucky with my build, I dunno. I was admittedly a little bored by the end of the run, but that might just be because I'm not much of a VS-like lover.  I then tried out the two other characters for a bit, but I didn't play full runs with either.

The game sprites are very charming and all look cohesive together. That being said, I'm not a fan of the the VFX: they don't match the game's art style at all. I would try doing something closer to your hand-drawn sprites, the default-Unity-looking explosions and trails are kinda soulless. On that note, the post-processing effects like chromatic aberration and bloom don't fit in too well either. The environment could use a little more visual interest as well, and as others have mentioned, the sound design leaves a lot to be desired.

I would often get the wrong description when hovering over an upgrade, and sometimes the description wouldn't update at all when I hovered over to another icon.  That was the only bug I noticed.

The game looks promising overall, I have no doubts you can polish it more and end up with a very fun product. :)

Thank you for sharing your experience and thoughts with the game. I know the chromatic aberration don't fit very well in the game, it's just a placeholder effect for taking damage.