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(+1)

Hey, a Zanzibart reference! I got it!

I actually kinda enjoyed the combat, at least when fighting the knights. The "dance" you have to do, when both of you are charging your attacks - it's really cool and engaging. The enemies in general are very well designed, both in terms of graphics and gameplay. Though goblins are annoying, not a fan.

The AI may have some issues, since a lot of times enemies were standing still looking like they are stuck in the wall. They also don't avoid the spikes.

Dungeon crawl was challenging until I realized fighting monsters is pointless - I can just zip through the level, open chests and proceed. It was fairly easy. Same with the boss - he applied a ton of debuffs, but I had a lot of healing items so killing him wasn't that hard, did it in first try.

The core gameplay is good, needs more polish though. I liked it a lot,  hope you keep working on it!

(+1)

Appreciate your feedback, hope you'll enjoy future builds as well!