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Maybe if you did a brief fade and restarted the scene. I assume Unity has a restart command? I don't use it myself.

(+1)

Yeah that would work, but I'd prefer the fancy endless loop, I think it would fit better 😂 restarting would reset the music track too, which would feel a bit jarring, less smooth. I think I know how I'd do it tbh, it's just a little bit more complicated. 

Great. Always nice when you figure out there is a way to tell your engine to do the trick you want it to :)