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First off, this is incredible work! I used  an animation controller for my project, so I know how fun that can be to set up correctly. However, I have a few suggestions for improvement:

  1. The walking animation feels too slow and abrupt, which detracts from the overall combat experience. I recommend speeding it up to make it more fluid and engaging.
  2. Adding a separate collider for headshots would enhance the game's combat feel significantly.
  3. Slowing down the player in slow-motion mode undermines the super-soldier vibe. Consider maintaining the player's speed to preserve that powerful feeling.

Overall, fantastic job, and I'm excited to see how the project evolves!"