First off, this is incredible work! I used an animation controller for my project, so I know how fun that can be to set up correctly. However, I have a few suggestions for improvement:
- The walking animation feels too slow and abrupt, which detracts from the overall combat experience. I recommend speeding it up to make it more fluid and engaging.
- Adding a separate collider for headshots would enhance the game's combat feel significantly.
- Slowing down the player in slow-motion mode undermines the super-soldier vibe. Consider maintaining the player's speed to preserve that powerful feeling.
Overall, fantastic job, and I'm excited to see how the project evolves!"