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The idea of this game is simple but very fun and I think with more polish it could be a very replayable game. One of the bugs I encountered was where the player would sometimes either phase through a wall or start spinning after colliding with it, which made me have to restart the game. The other issue wasn't game breaking, but if you hold down horizontal and vertical inputs at the same time, the player's speed combines those values, (I assume) letting you move faster than intended. Despite being a bug,  it was hard to aim where you wanted to go while moving diagonally, but as a reward you get that extra speed, which was sort of challenging and fun even if unintentional. I think the patterns and layouts were interesting and gave some nice challenges.