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Impressive amount of content for the short time period! It's a pretty solid pokemon-style game and the twist on it is pretty funny. The graphics looked a bit blurry which was a shame because it looked like a lot of effort had gone into it. I've never used GDevelop before but it seems like it might be blurry it during rendering. If there is an option to make it more pixel perfect that would probably help quite a bit. I also encountered a minor bug where the first npc I talked to caused the dialogue box to stay on the screen permanently until I spoke with a different npc. That was pretty minor though and overall very solid entry!

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Thanks for the feedback! I should have those pesky bugs squashed in version 0.2 that I'm tinkering on. Stay tuned! You were right GDevelop had texture smoothing on by default which created all those texture seams.