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Limited time to sell limited time. Clever idea, I really like it! The only thing that felt off was the soul puzzle, it feels like a lot of trial and error in some way and it doesn't match the core of the game imo. As I see it, someone would play this game mainly for interesting dialogues, decision making and "time" management, but forcing a very specific type of puzzle like this into the gameplay loop will just annoy many people and kinda ruin the rest. That being said, I think it's definitely a good entry and has potential if you try to expand on it!