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(+1)

It was a nice immersive experience. I found myself wanting to interact with the items in my cabin just cause I got caught up in the idea of living in this cabin in the middle of nowhere.
I like the axe mechanic, though in practice the more I tried to make a big swing, the less % I got and eventually just found the "sweet spot" which unfortunately required minimal swinging movement.

(+1)

Yeah my intended way was to swing, but it works depending on how long the animation has run so you can "cheese it" but im fine with that so players dont tire their wrist. Im glad you like the cabin decor I wanted to add one more item but had to finish the game...

(+1)

Totally fair, Game Jams are a fantastic challenge that require us to ultimately "chop" those extra features we would have liked. Still, you built a great feeling experience with so few elements, that is hard to do well. Great job!