will this game be longer than spunkstock?
Viewing post in Starbreed [3D Rail Shooter] comments
In terms of development time, it has been. As for playtime, It's honestly kind of hard to say at the moment. I hope so. SpunkStock's playtime was often dependant on how far the player wanted to go (Like getting SS on all characters, doing the gauntlet, etc.)
Starbreed has a bit more of a set pacing to it. Characters have affinity to build and such. Even though I'd like for this game to take longer to beat than SpunkStock, I definitely want the Hscenes to be dense enough.
I think this will be quite a bit longer than SpunkStock in terms of playtime, but I won't know for sure until it's done.
Mhm, playthrough length is something that I have taken into consideration with this game. Much feedback from SpunkStock was "good, but quite short". I am hoping the structure and pacing of this game will allow for a longer playtime, while still keeping Hcontent dense and plentiful. (Not feeling "padded").
It's hard to tell exactly how it will pan out until I have the structure fully in place, but I'll be doing my best to juggle it.