Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

A game that meets the requirements of the brief and a decent first submission. Everything plays without issues and feels responsive for the majority of the time.

How many of the assets were pre-made? As Ted said in the Lecture, it is fine to use assets made by someone else if they are open source, permission is given, and they are fully credited. If everything was made by you, then that is totally fine but if there are some that aren't ensure you follow the correct process in crediting them. Secondly, the fact you only have one life can make this game a bit difficult, especially since you have three levels to get through without making a mistake. Next, providing links to social medias is great and all especially if you want to get your name out there but I would recommend that you keep them relevant to Game Development; such as your LinkedIn, Portfolio, or website. Finally, consider how people can download your game efficiently, you provide instructions which is good, but is there a better way of doing so in a way where instructions aren't needed?

All in all, for a initial submission after a week or so of work, this is entirely serviceable but there is room for improvement. Use what you have learnt in this process when you are working in teams.

Thank you for the review, talking about the assest's the only ones that I know who are free to use, were the sounds, music, and the font, the other assets I did not check if they we're Royalty Free, next time I will keep that in consideration.