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(+1)

linux version worked fine for me. the spellcasting mechanic is interesting, but there is just not enough content to really explore it. not a fan of battles popping out of nowhere. how did you get the game to be 400mb with such small amount of content?

how did you get the game to be 400mb with such small amount of content?

I didn’t do any space optimizations since I haven’t had issues with Godot’s binaries in the past. Running strip over the windows binary alone reduced it’s size to 69mb lol.