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PS5 controller didn't work, though I think it was recognized by the game.

Took me quite some time to understand that the cockpit rotates separately and does not (I think) affect the impulse vector. I struggled with the controls most of all. Figured them out, but they aren't fun, I don't think semi-realistic approach to thrust and whatnot worked.

Died a couple of times, I think the enemy shot me. No damage feedback, so I wouldn't know.

Thanks for the review!

So it seems like unreal default input presets support only xbox controllers and I currently dont have a PS to test it

Did you download the build almost a week ago or the recent one?

Well, I don't have an xbox controller, so that's the only one I got. I mentioned it just in case - some games picked it up automatically.
Yeah, it was a week ago, I think on saturday.

(+1)

Good, I have simplified controls recently and was afraid youre talking about the new version