GAMEPLAY
Fun escape room game with puzzles that struck a good balance between challenge and accessibility. although I did need a few hints :-).
ART STYLE / VISUALS
The simple 3D graphics were effective and suitable for the game’s purpose, adequately supporting the puzzle-solving experience.
AUDIO / SOUND DESIGN
The background music was well-chosen for its puzzling context.
INNOVATION
The game was not particularly innovative.
THEME
The theme was only lightly touched upon.
Still, a fun puzzle game. Good job💪!