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GAMEPLAY
Fun escape room game with puzzles that struck a good balance between challenge and accessibility. although I did need a few hints :-).

ART STYLE / VISUALS
The simple 3D graphics were effective and suitable for the game’s purpose, adequately supporting the puzzle-solving experience.

AUDIO / SOUND DESIGN
The background music was well-chosen for its puzzling context.

INNOVATION
The game was not particularly innovative.

THEME
The theme was only lightly touched upon.

Still, a fun puzzle game. Good job💪!