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You've heard me gush about your game enough I'm sure, but just to re-iterate over on the dev-side of things...

I really like a ton of the implementations to this game making it, well, *game*-y! I liked being able to transform into other creatures, and I liked the little easteregg of reaching the cave before we find out about the bear inside later, haha!

Maybe it's because I'm used to your type of entries, but I can see how your usage of different textures may be somewhat visually overstimulating to some people.

I think the part I struggled with the most was the ending segment, because I was caught in between different little fires when just turning in one direction, then back and closing myself in, but again that might just be a me/player error 😭

I also had a bit of an issue with accidentally getting caught in a spot I couldn't see/off screen (as a cat, if you climb too high somewhere, and press the jump option and move to the side, you can clip somewhere above the map that I can't see, and I did have to restart in that instance).

But I think your games just keep getting better with each new one you work on!

The feeling of a religious, cult-like thing being the villain/big bad in this story felt very believable and as Axel mentioned, glyphosate is a really harmful chemical that can harm humans *and* plant matter, and it was a really unique and cool way to tie into some realism into this game!

Thank you again for sharing such a powerful story with us, and I look forward to more that you create! :>