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GAMEPLAY
The game effectively conveyed a sense of isolation, which aligns with the theme. However, it became somewhat repetitive over time (for me at least), with actions feeling a bit aimless as I tried to progress through the day. A lot of reading etc. But probably also the purpose of the game to give you that sense of lonely etc. And I died of course several times :-)

ART STYLE / VISUALS
The graphics were well done, contributing positively to the overall aesthetic and vibe of the game. Grim and dark.

AUDIO / SOUND DESIGN
The music and sound effects were appropriate and added to the game's ambiance, particularly the morning voice, which enhanced the experience and the creepy and I also liked the radio :-)! 

INNOVATION
The game was not particularly innovative in terms of gameplay mechanics or features.

THEME
The theme of isolation was effectively and strongly integrated into the game.

Overall an effective game for this theme and job well done for the mechanics ๐Ÿ’ช!