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Thanks, I'm glad you like it!

As for your question: difficult to answer precisely as it lacks context, but just search for "filter mode" and "pixel interpolation", and the value will be something like "nearest", "point" or "pixelated". It should be a single function/property/checkbox in sofrware of your choice.

Hope it helps : )

Thanks.  I'm not using Unity so it is a bit harder, but some guy on StackOverflow recommended using

canvas.imageSmoothingEnabled = false

And that makes it really nice and sharp.  Thought I might share it with you.  Once again thanks and have a good day!