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I really like the idea here, the maze minigame is a neat challenge to add to dialogue. My biggest issues were that the maze movement has so much sliding that it felt pretty impossible to do it quickly but the time limit to complete it was far too short to take your time. I tried it a good 10-20+ times but I still couldn't make it within the time without sliding into a wall after releasing the button so I had to abandon it. With a little more time and less sliding to the movement, I think the core gameplay could be really good.