Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Could see where you was going with it.

 I felt there was a few to many doors so early on though and mixed with the quick introduction of the monster it became a little repetitive. One thing I feel would of really added a lot to the experience would of been some heavy monster footsteps with a Doppler effect and a auditory call once you was spotted.

Solid foundation though and I could definitely see where you was going with the project.