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(1 edit)

Could this be because I’m using GM:S 1.4?

From the looks of it, I have only implemented this for GMS2, yeah

I could spend an hour or two adding this if you could provide a convincing argument for why you’re sticking to GMS1.x with current GM versions being free* and all

Edit: (checks profile) ah, a 3d game! Some of the d3d functions aren’t easy to port without caveats

Yeah. I experimented with porting my 3D remake from GMS1 to GMS2. But it was giving me PTSD flashbacks to when I ported it from GM8 to GMS1, and would only delay the full game release even further. Ugh. So I decided to stick with GMS1. And in all honesty, I think at this point it would be wiser to port such a 3D game to a completely different engine, if I were to do so.

However, your tools have already proven to be invaluable to me. Especially while working with older GM versions. So I'm eternally grateful for everything you've done already and find it amazing this thing even supports GMS1 at all. Ha! So only add this support if you want to. I know it's an edge case and I can live without it.

Wishing you the best, you absolute legend! 😁