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(+1)

Heyyyy Fafnor! I noticed the error a few days ago, and I've launched a few other hotfixes during the early release days - but I noticed this specific mistake way later (as well as the old witch not displaying the movement on some sprites)!

I will update this pack with all these fixes and overall improvements; Adventure Inside will also bring a major overhaul of tilesets, disposition and animations, mainly because Rpgmaker and Godot but also to improve readability and usage (for example the water cliff animation was a bit too compressed in a few tile space, sacrificing too much clarity in usage)

(+1)

Awesome, thanks !