I really love this, I do have a few ideas for 'badges'/spell mods, (what i call them and will refer them as), and spell ideas/concepts. (I haven't used every item/spell and/or badge in the demo so I'm not sure if these already exist or not)
PLEASE NOTE: I am really bad at naming things, and my spelling is not good.
Spell Mod Ideas
- Berserk: (attacks random enemy +50% dmg) or Apply to self (ATS):50% more dmg, +50% to all values- Survivor: ATS: take 50% less dmg, +1 leach
- -Shuffled: order/sequence of stones doesn't matter (just have stones in any order)
- -True Sight: (attack ignores enemy buffs) or (removes buffs from enemy on attack)
- -Stopper/End Sequence: once sequence for this spell is complete it stops the sequence (like how the board reset spell does)
- -Area: does 25% dmg to surrounding enemies
- -Purify (can be a spell too): clears board of negative effects
- -Life Steal: returns 50% dmg done to enemy back to player as health
(damage to shield doesn't count nor do summoned enemies)
- -Exchange: allows health to be used as mana (for this spell only)
Spells
- -Shock: stuns enemy for 3 amount of turns
- -Poison: +3 amount of Poison