thanks for the continued feedback!
the game is short since most of what is in the current version of the game will eventually become the demo of the full, longer game and i’ve heard bad things about people’s responses to “open development” games taking away content to make a demo on release. i hope to have a ending like Balatro with a definite end and then an increasingly hard infinite postgame once the game is complete
Red is junk.
did you find that lowering LIMIT wasn’t useful?
I think it might be actually impossible to get any value out of the briefcase unless you pick it exactly on the final round of the run
i use it as a way to pivot out of a gold build if i’m unable to get gold artifacts for long-term power. it might actually be a bit underpowered, though, since the last time i used it reliably there were a lot less items in the shop pool, so i’ve buffed it slightly
Are you going to have more weapons besides the starting ones?
no, probably not. but i’ll add more starting weapons when i add more characters