- I like the story and the graphic style.
- The controls are not always self-explanatory at first glance, but you soon figure out how everything works.
- On my first night, 3 out of 4 rabbits starved to death, maybe you could tell sleepy players like me earlier that I need carrots. That’s where I would like to see the hint.
- I like a speed function in games like this.
- The rabbits always run to the tower / fire to fill up the tower and fire without any materials and then back to the house, so they might realize earlier that they have nothing with them.
- After I send a bunny to collect, the building is automatically deselected; this is impractical if I want to send several bunnies.
- I zoom into the map more often by scrolling up the jobs.
Perhaps you would like to take a look at my prototype? Roll, jump and shoot. Beginners need feedback and tips.