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I think this is a beautiful game, with nice graphics and music. And the idea behind it is fantastic. I liked sifting through the items and trying to discover what was important to this person.

I did, however, have concerns. And this is probably because I used to work doing something similar. I worked in storage, and often things were left in a unit that went to auction. At that time we had to return specific types of items to the owner. And sometimes the owner would pass away and we would have to return everything to the next of kin. What is important to me isn't the same as what's important to them, so only being able to give three things to the next of kin was horrible. The game diaries, the diary, the award, and all of the "personal effects" should have been given to the family. I also felt bad about not giving them the expensive items like game consoles, or the PC with all the personal data on it. The expensive items could have been explained by saying they only want the personal effects, and the cleaner can take the other stuff to sell or something (that's what happens when a unit goes to auction after all). But I know I'd be upset if all my writing, or art just went into the trash without my family getting a chance to at least see it.

A couple of things I would also have liked... the ability to just chuck the trash in a trash can and have one trash bag at the end. And straightening the items, or cleaning them, if I am not removing them from the room. The bed should have been stripped of linen, the table and chairs straight, the floor mats straight, and every surface clean if my job is to CLEAN the place. It felt unfinished. Also a small quality of life thing at the end, some indication that you are supposed to move once you're under the lamp post because I thought it was a loading screen there for a minute. 

Overall a great game, and I would love to play it if there were more houses to clean, and stories to explore.