Thanks for the feedback!
A lot of timing things broke when I exported, thats the cause for the bad order delay and such, as mentioned on the game page, this is my first jam, as well as first released game, so theres definitely a lot to learn, and next time will me 1000x better, I plan to do a design doc and budget time a lot better for my next jam, Ill also leave some time for playtesting as I totally skipped that part under a time crunch!