Interesting game! I like the D&D-esque elements with the actions and bonus actions, and I was pleasantly surprised when I got to the end thinking I stood no chance against the boss, only for that to be (I assume) intended, and starting a new loop with better equipment and stronger enemies (I didn't understand fully where the "shopkeep" part came in until that happened, and it kind of clicked everything together for me). I'm also just a fan of the drawing mechanic that fits the theme very well. Awesome stuff here.
Viewing post in Kill the Dungeon Shopkeeper jam comments
Thank ye! The idea originally came from the idea that dungeon shopkeepers are secretly super powerful immortal beings, since they live in incredibly dangerous dungeons. What if the dungeon shopkeeper was also the dungeon boss? What would hat look like? It was an interesting question that created an interesting game.