Played it yesterday for a couple hours while blasting Fallout OSTs (which I think improves the experience considerably). I had the weirdest streak of luck where I rolled the "lakes and rivers" encounter three times in a row and my map looked like a fucking swamp, which made it all the more endearing to me. It honestly felt like when you boot up Fallout 4 and mindlessly go around blasting in the best possible way.
- In Character Creation > Starting Equipment, Big Iron says it deals 1 DMG. But in the Weapon shop, the same weapon deals 2.
- In Companions, it says to roll 1d6 and "find the result in the companion table". I don't see this table anywhere, only the "Creating a Companion" rules.
- Maybe it's just my luck, but I didn't get to see any trinkets, and I got to over 160XP :( There could be a trait where you can forgo 1-2 encounter rewards in exchange for an increased chance of finding them.
- Faction rewards require entirely too much fame/infamy for my tastes, though to be fair, I got the bad luck of all my combats being raiders except two, so maybe it's easier if you get better rolls in combat encounters.
All in all, it was a good couple hours of fun, and it seems like an easy system to expand upon with more combat variability, new encounters, etc.