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So when I first loaded in I went to the shop, saw I couldn't buy anything, then went to the ATM and I couldn't interact with it. Then I got the hacker ability, and didn't know how it worked so I was stuck for like 3 minutes before I went to the ATM again to see that I could hack it. Then I progressed in the game normally until I got to the ATM that got me to 1080 money. I went and bought the second slot thing and had Double Jump and Fire equipped. But when I tried to get over the gap again, I couldn't because the fire jump just sent me a little bit upwards, then straight down. I got down to like 3 lives, and unequipped the fire so I got the normal double jump. But when I tried the jump, I failed and my respawn was set so I just died again. Side Note: At the first set of enemies, I could just shoot through the walls, so they couldn't get a chance to hit me if they wanted to. 

The movement was hard to control because of the switching with the cinemachine camera, and I often died when switching because my controls sent me another direction. Also at the points you need to buy the fire and double jump, why even have it so it's optional to buy them? You can never buy two things at the same time, so it should probably just be a pickup card like the hacking. 

So in conclusion I had a bad experience playing this game because of the weird camera switching mixing weirdly with the controls, the amount of bugs I encountered, and audio is also missing.. The concept is great, but could've been interpreted better. 

Thanks for feedback! Yeah, I agree with most of issues. I had not a lot experience of making 3d games before. I'll do better next time!

I'm not sure about hacker ability issue. There was the hint 'The card is helpful if you need some money'. Maybe this isn't so obvious or nobody read it

Yeah, but one suggestion to make it more obvious is to make the vending machine have like a tooltip called something like "Seems like you don't have any money in your account." or "Requires Hacking tools". yk?

Got it. Thanks!