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(1 edit)

It looks like Godot's html5 doesn't like loading audio files mid script. I'd have to completely re-tool the music player where each song/sound loaded as their own variable and manually make the array. That said the only sound was the music, and it was a random assortment of music I have licenses to.

Thank you for trying the difficulty 100 though, that was more as a joke. It should be possible, everything on the shopping list is guaranteed to spawn, but if you mean how you have to keep track of 100 items, and only get 22 attempts, never knowing what you could be missing? Yeaaaah that's kinda impossible.