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(+1)

π™π™€π˜Όπ™‡π™‡π™” π˜Ύπ™Šπ™Šπ™‡ π™‘π™„π™Žπ™π˜Όπ™‡π™Ž

thought the basement is the end? Leaving me hanging there. . . 

I like the text scrambling effect how did you do that? 

(+1)

My teammate really killed it on the art, yeah. There is an ending screen after the basement that you get to by interacting with the pipe. And the message object keeps two versions of the current message: the source string, and the string it draws to the screen. At random intervals it'll loop through the display string, with a small chance to replace each character with a random one or a larger chance to revert to the original character. Thanks for playing!