Thanks all, for the support! :D
- Day 3 and 4 -
Played videogames and watched AGDQ. No progress >.>
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- Day 5 -
Got rudimentary collision detection functions implemented. It doesn't currently stop objects from colliding (that's next and won't be too bad as I've done it before in other languages). I'll put up the next GIF once I get that working since, there's nothing *exciting* to show otherwise. Currently putting off coding a more efficient method of object inheritance and multiple object collision checks as it will likely require a lot of refactoring and will make me sad.
-Public Service Announcement-
If you are looking for PICO-8 examples of collision code, do NOT use collisions.p8 on GitHub by Cauli. No offense to him/her, but the code is just plain wrong. Multiple instances of functions would not work as intended or at all due to typos or poor implementation. I spent about half an hour looking at it trying to see if it was maybe a more efficient method than what I was doing only to conclude that it would always return false as written.