This is a nice generator. I like how you've mixed randomization with some constraints. I don't play a lot of TTRPGs, so not sure how the structuring or connections between the rooms works. Is this something implicit or external to this tool? Or maybe something you could consider adding in a future version? Good work on this!
Viewing post in 12 Room Dungeon Generator jam comments
Thanks!
This is good question. In mentioned techniques ('5 Room Dungeon', '10 Room Dungeon') connection between rooms is for Dungeon Master decision - it can be neigbor rooms, far locations with teleports, etc. But in '5 Room Dungeon Genrator' also exist predefined dungeon variants. I think, may be in future versions of this generator i will add abstract dungeon structure/map generation. And for it already exist column 'Room Mark'.