Thank you for your kind words! I'm glad to hear you're enjoying the game so far.
Regarding your question, it's something I've given thought to, but mostly in the context of poly routes. I've been contemplating both triangle and V poly dynamics, with an emphasis on romance rather than casual flings.
As for outside these poly-routes, I can give it some thought for certain characters. I think this sort of dynamic might be feasible, but my main concern is complexity at the moment.
Once I get the new systems ironed out, I can look at these things with a better understanding of what I can or can't do. Regardless, I appreciate the question, and feel free to share any ideas. I appreciate it!