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Interesting ideas. However, I'm confused about their scoring mechanic-how do you outpace your opponents in scoring? Also, how does the request envoys not absolutely wreck the insurgent factions (corvids, WA)?

(3 edits)

You score by removing your own warriors from the Senate, with 2 courts you would be able to remove 3 of your warriors from the senate per turn, effectively scoring 6 points.  Admittedly, i didn't phrase it well enough because I was running out of space - the owner of the envoy scores one, THEN, you score 1, so you score 2 VP total when removing your own envoy.

With relation to WA and similar factions, it's pretty much the same trade off as Otters have with their trades.