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(+1)

thanks for the great feedback! My teammate had an emergency on the last day and couldn't work on the game those last few hours. I tried doing some balancing in the end but he was the one that took care of the core gameplay and I didn't quite understand how it should all come together... So it got very unbalanced.

As for the UI, it really should've been better, but I didn't have time to polish it.

There were also some bugs in his code that I didn't know how to fix. 

All in all I think this jam was sort of a success for us.

(+1)

If you had fun or you learned something, you succeeded :p