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Hiya!

At first, thanks for taking the time to both check and write down so many remarks.

Now to the point:

1. Designing this I had in mind only 4-player games (which I should have noted in the post, that's true) - where there are some limitations as to where this one can move/build/etc..

2. I've removed the scoring per 2 removed warriors. Other means will stay there for a while for now (next in line is the one for removing own nests since removing them does other beneficial things).

3. There are now 3 mutualy exclusive ways to score VP - true. But they cannot score by crafting, for example.

4. Phoenix(es) - limited to 2. I want them to have separate actions to limit building up for one snowball with other warriors and all. Also, I'm gonna try with 2 of them right now, because I've also added this rule:  "There can ever be only one phoenix on a clearing. If there would ever be 2 phoenixes on one clearing, remove one immediately."

5. Action pool for phoenixes - I've added clarification. i.e. the pool lets you do 4 actions divided between both phoenixes - I guess this is what you had in mind?

After this, we'll see after next 4-hand test.

If you have time, please check https://root.lacony.ru/?page=faction&id=113&print - This is the updated version. I cannot upload new images while voting is in progress.

Thanks again,

Blichew

In reviewing these guys I've taken the opportunity to look through your newer version, and I think things have cleared up quite a bit! Definitely needs more playtesting, but as that's not something I can focus on or judge for the moment, I wanted to commend you on your understanding of fun game mechanics and how to get them to flow well together. 

I also do love the theme of the phoenixes, you've obviously put some research into their mythology, and as an extension into how that can be applied to a game of root. (Life cycles etc)

One thing I'm unsure about is with crafting, them not having an item box isn't really much of a nerf or anything that affects their gameplay much, if anything it just kinda messed things up for the VB and LOTH. LOTH would have an important interaction with these guys, but that's kinda taken away by this. 

Great submission, crazy that it's one of three!