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Hiya! this one is really amazing. From concept to theme, the use of cards/abilities based on power, everything. I'd very much like to translate them to polish after some more tests and tweaks from your side. Do you have a dedicated topic/channel on discord for easier comunication? I couldn't find it and I wanted to ask for meeple concept - I'd love to print them ;)

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Thank you very much! Yes, I definitely recommend waiting for the post-jam adjustments before doing a final translation and printing, I was also thinking of translating it into Spanish since my gaming group prefers that language. As for a Discord channel, I'd definitely like to use one to upload updated versions and especially to see if other players can help with balancing and testing, but I have no idea how to create one XD I guess I should ask an admin in the Weird-Root Discord. And speaking of meeples, yesterday I was making some on Thinkercard, check out how they're coming along (do you recognize the hat?) 

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They look great, I can test-print them in a few hours, just let me know the desired colors as I prefer to print multi-color instead of just painting :) as for discord, I can send you invite link to both official and weird root discords. Both are great places to share own creations.

*edit* - welp, turns out that itch.io doesn't allow sending DMs (or I cannot find it). Hit me up  on discord (username: blichew)

oh and also one more question: when removing warriors from the blessing of the deep when altar is destroyed. do those tracks function like any other token/building track? or it's the other way around: from left to right?

for example, community track: I don't place my own warrior at the beginning of birdsong only if there are already 3 warriors there? or 1st one goesn on the slot on the left?

If one of the symbol spaces is free, you place the piece directly on top of the space with the symbol, so I guess it doesn't work like a normal path, I thought of it as a kind of insurance to be able to take action in case all the pieces are removed from there, it's also the way you take action on the first turn.