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Hey, thanks for the feedback, is it specifically the change in orientation from landscape to portrait or are there other changes you don't like? I thought I'd kept quite close to that original vision.

My intent was always to focus mobile first but I'm having doubts on the route forward now.

Orientation, progression, squares over hex,art style seams cheaper, feels like a cheap Mobile game now over a expansive city builder incremental.

you got no chance in mobile threes millions of games and as soon as you put it on mobile with out a secured player bad the clones will drown your game off the map.

Like you got to have a amazing game first then port to mobile or any app farm company will just make there own better or cheaper and advertise over yours till it cant be found.