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(+1)

oh... uh... geez, that was pretty dark haha.

man, this game has such a good atmosphere. the combination of the black and white aesthetic, the calming but super eerie music, the cool as hell artstyle... it all just grabbed me from second one and didn't let go. thumbs up all around on the presentation.

the story was... REALLY effective tbh. the way each day progressed and how little details piled up and subtly told more of the protagonist's story was great. i ended up feeling really sad for him, and the whole game had such a melancholic feel that's hard to accurately portray, even with a story like this, but it's done great justice here. even more so with the really good writing and word choice in a lot of parts. and i love how it's not really clear what was real and what wasn't. (KINDA SPOILERS) it was, like i said, really melancholic... up until the end where everything went "HOLY FUCKING SHIT" in mere seconds and the feeling of sheer dread i had during that entire final part was just *chef kiss*.

and i know i've already mentioned the art, but wow it's really really freaking good. (SPOILERS) from the images of trees that can't be distinguished from mr long legs'... legs, to the blurry faces of the bullies that then morph into horrifying abominations, all the way from mr long legs himself and his creepy as hell mask... there's a lot of talent and work put into the art here, and it pays off wonderfully.

in terms of complaints, there were some grammar mistakes that, for the record don't bother me too much in general, but i thought i'd mention it. and there were some segments where text messages skipped or repeated themselves, and a lot of parts where there was no text at all. idk if that's because of fonts, colored text or what. and hey, some people in the comments said they were encountering soft-locking bugs and i could finish the game perfectly well, so props for taking criticism and fixing glitches!

overall this was a really good story told in a really effective way, and what more could you ask for in a horror game?

(+1)

Thank you for all the kind words! I really did try my best to portray Timmy's life as a neglected and bullied child accurately, without being over-the-top. Everything in the story-- supernatural happening excluded-- is based off of things that really happened to me or my friends when we were little. 

Though I must tell you that the skipped and repeated text was actually a stylistic choice! It's supposed to make the player feel off-put and uncomfortable, a subtle warning that shit's about to get weird.

oooh i didn't even consider it was done intentionally haha. honestly that's a pretty cool detail!

and sheesh, sorry to hear you and your friends had to go through things similar to these :( hope you're all doing better now!