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I like how the various classes all have their quirks.  I wound up stuck as a Mascot for the majority of my 100% playthrough, because once I got the hang of it deaths were few and far between.  The one time I got caught with some bad luck, the game rolled the exact same mascot (including quirks) and that's how I finished.

Yeah rng in the engine can be repetitive, though i did implement some form of exclusivity between rolls