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The levels are well constructed and the box-hiding mechanic really gave the game a certain deep in that 2D. It's propably due to a bad export or a lack of time but some features such as parallax in the background or camera limits and zoomed seem to be missing. Otherwise, the game was great ! Have a good one.

All of that was 100% lack of time. We spent a lot of time just learning how to do basic Godot things and ended up not finishing a large chunk. Thanks for the feedback!