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(+1)

Oh hey, a fellow graffiti artist :D

I like the game’s concept. I got bored after 6 / 10 tags, though. I think you’ve got a good start, though, and there would be a couple of ways you could make the game more exciting:

  • First of all, I think it’s a little weird that doing the graffiti effectively gains you distance to the police and there’s no sort of time pressure or anything. Sort of breaks the immersion a little.

  • The car also does not at all feel like a car to control with no braking / accelerating and no turning circle. Also not sure why the graffiti artist uses a car at all. Maybe having a character run on foot would make more sense here.

  • The city map is huge and after a while, searching for new graffiti cans got pretty tedious. Some sort of minimap or indicator might help with that.

Presentation-wise, the artwork is nice, but the game could maybe use a little more polish. The title song was pretty cool and makes me somewhat scared of AI.

All in all, a nice start that could probably be expanded upon.

Thanks for the feedback. I've updated the driving part to add off screen markers for both the cop and the closest tagging location. I hope that helps with the searching part!

I love the other feedback as well and I 100% agree with it. I spent a lot of time on building some of the basic stuff and didn't get around to adding things that I wanted to like power-ups and more game related things to make it more fun

I appreciate you taking the time to leave feedback, it's very valuable!