Hey!
The game is nice, and the controls are fine but I feel like it's missing the holding breath to have a bit of time to shoot to the correct place (without it adding more challenge and it's great too).
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Thank you! Yes indeed, we kinda have a double uncertainty with the aim and the zombies moving.. We thought about adding the holding breath, but we didn’t have any button left on a standard mouse… But we just found an idea to still implement it as a reward for multiple headshot in a row (like entering a flow state).. Thanks for the feedback!