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A jam submission

SharpZombShootView game page

Protect your city, soldier. Every. Bullet. Counts.
Submitted by Draelent (@draelent) — 15 minutes, 48 seconds before the deadline
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Play SharpZombShoot

SharpZombShoot's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#14.0004.000
Controls#83.0913.091
Concept#93.0003.000
Enjoyment#102.9092.909
Overall#103.0303.030
Presentation#133.0003.000
Use of theme#302.1822.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great job with the game! I had a fun time playing, but I have two comments. The first one is that I think 10 levels is a bit too long, since there isn't much changing other than more zombies and the occasional big zombie.  My second comment is that while I do really like seeing the bullet to make the falloff more obvious, I do think it should move faster. 

Submitted

Hey!
The game is nice, and the controls are fine but I feel like it's missing the holding breath to have a bit of time to shoot to the correct place (without it adding more challenge and it's great too).

Developer(+1)

Thank you! Yes indeed, we kinda have a double uncertainty with the aim and the zombies moving.. We thought about adding the holding breath, but we didn’t have any button left on a standard mouse… But we just found an idea to still implement it as a reward for multiple headshot in a row (like entering a flow state).. Thanks for the feedback!