Play SharpZombShoot
SharpZombShoot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of prerequisite | #1 | 4.000 | 4.000 |
Controls | #8 | 3.091 | 3.091 |
Concept | #9 | 3.000 | 3.000 |
Enjoyment | #10 | 2.909 | 2.909 |
Overall | #10 | 3.030 | 3.030 |
Presentation | #13 | 3.000 | 3.000 |
Use of theme | #30 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great job with the game! I had a fun time playing, but I have two comments. The first one is that I think 10 levels is a bit too long, since there isn't much changing other than more zombies and the occasional big zombie. My second comment is that while I do really like seeing the bullet to make the falloff more obvious, I do think it should move faster.
Hey!
The game is nice, and the controls are fine but I feel like it's missing the holding breath to have a bit of time to shoot to the correct place (without it adding more challenge and it's great too).
Thank you! Yes indeed, we kinda have a double uncertainty with the aim and the zombies moving.. We thought about adding the holding breath, but we didn’t have any button left on a standard mouse… But we just found an idea to still implement it as a reward for multiple headshot in a row (like entering a flow state).. Thanks for the feedback!