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(+2)

What a lovely experience!

I loved the linear way in which the story is told, at several moments I felt like I was in the character's shoes, waiting to see what would happen once I reached the end of the road.

The atmospheric effects work very well with the theme, the changing tone of the scenery too, and the chosen music and sounds are just the perfect touch.

Congratulations on your submission!

Ps: Any reason for using the Godot 3.5 instead of 4.x? I'm new to the engine and I'm still understanding the cons/pros of each version

(1 edit) (+2)

Hey! Thank you very much for your comment. I'm glad you enjoyed the game.

As for why I use Godot 3 - it's because I code in C#, and Godot 4 can't build web games that use C#. There are also a lot of other issues regarding C# in GD4, such as inability to export C# collections, and etc.

So far, my experience with Godot 4 was underwhelming for me - I also thought it was too unstable :(