That's a nice read, congrats for the progress achieved in such a short time
CCadori
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I can't believe I almost missed this entry! It's so cool, it reminds me a lot of a game I played as a kid called Generally, it has the same view and control style. The graphics are amazing, and the haunted mechanic is also very cool.
Congrats, if you add features for this game in the future let me know, I would love to play again!
Btw, I liked the shader caching loader, I may steal this for my next games :D
Thank you for playing and leaving a review, WayneGameDev! This is a known bug, but unfortunately, I can't fix it during the jams test period (till this sunday)
The sound design is so well done in this one!
I liked the freedom the player has to decide the best course of action, the first time I played I just sold everything to see where I would get. Then I tried again playing more calmly and testing the depth of the game.
Special mention for the grandma SFX 😁
One of the most original concepts I played on this jam. I loved the retro art style, the haunting slack sounds, and the text interface. As already said in the comment section, I found myself trying to use the shortcuts I use at my regular job a few times 😅
Fun fact: I got two ideas from my first solo-brainstorm, one of them was very similar to your haunted coffeeshop idea, but as a pub instead, and I also ended up developing a different idea 😆
Congrats for the great game and implementation!
This is a very interesting and clever game. A pleasant surprise for those who like puzzles and riddles.
The only criticism I would make is the initial menu, the "quit" button doesn't make sense in the browser and causes the game to crash. Furthermore, the menu moving up and down makes it difficult to click, I clicked "quit" by mistake.
The artistic style is not my favorite, but it seems very well done and made with a lot of love. Congratulations on the final result!
I like games with this perspective, the art style is also very good and the controls are pleasant.
I think the balancing was a bit difficult since the creature stuck to me, I had to constantly walk, preventing me from opening boxes.
Congratulations on your first submission to Godot Wild Jam, I hope to see you in a future edition!
Hey, I like this one, its fun, and the main mechanics work quite well
The theme also fits in with the core gameplay,
The art lacks a bit of polishing, but it is totally understandable considering the jam scope
The only thing that bothered me a little is that the collisions seem imprecise at times, I believe when the tower is collapsing? but I'm not sure
Congrats on the entry, hope to see you in the next jams 😀
Hello, first of all, congrats for the game! 🚀
I liked the use of the tower concept here, though it took me a while to understand it.
The art style is cute, and I liked the palette you chose. The assets are a bit inconsistent though, the character and monster are very detailed, but the scenery and the trees are pretty much flat.
I played till level 6, and it was fun, I got some lag on my browser, but I think it's fine since you also provided a standalone version of the game.
This is a solid entry, the controls are good, and the mechanics well-implemented. Well done guys 👏
This is the kind of story I Iove. It reminded me a bit of the Annihilation book (and the whole SR series), specially the description of the sky, and the things crawling from the ocean.
The art style is amazing, it is concise and fits the theme really well.
Regarding the resources, I always had plenty of them, and it was never a problem, I think you could have used them a bit more, so we had to make hard choices.
Great entry, congrats to all the devs involved 🎉
I really liked the idea of the game, it's a shame you didn't finish it!
The implementation of exploring the environment and building freely on the horizontal axis is well done.
I didn't quite understand the bomb alerts, in the end I died of thirst anyway haha
Congratulations, I hope to see you at the next jam 😀
Man, that's so fun!
I love the atmosphere, the controls, and the melancholic music. Everything fits very well. Also, good take on the jam's theme! 🧱
I think I may have found a bug, once I fell from the blocks, but I didn't die, I was just infinitely falling, so I had to quit and launch the game to try again.
I would have liked to see the interface fitting a bit more into the game art style, but this is just a detail.
Great entry, this is one of the games I had the most fun playing! 🎉