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CCadori

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A member registered Nov 03, 2017 · View creator page →

Creator of

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That's a nice read, congrats for the progress achieved in such a short time 

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I can't believe I almost missed this entry! It's so cool, it reminds me a lot of a game I played as a kid called Generally, it has the same view and control style. The graphics are amazing, and the haunted mechanic is also very cool.

Congrats, if you add features for this game in the future let me know, I would love to play again!


Btw, I liked the shader caching loader, I may steal this for my next games :D

I'm quite bad at puzzles, so I couldn't get to the end, but I think the idea and the implementation are excelent! Also it matches the jams theme so well

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What a great surprise, the core mechanics are so fun, and the difficulty curve is perfect!

The graphics are simple but effective

Congrats for the great entry!

Edit: I think if there were an upgrade option it would increase the replayability by a lot

Thank you for playing and leaving a review, WayneGameDev! This is a known bug, but unfortunately, I can't fix it during the jams test period (till this sunday)

Thank you very much, there are a lot of really cool games in this edition, I'm glad you liked it😄

Oh, that's embarrassing, I only discovered this bug after I submitted it, I was hoping no one would notice 😄

Thanks for the review!

Thank you very much! I agree that it would have been a great addition, something similar was in my backlog but I didn't have time to implement it! 😅

Thanks LGWV for another review, always very kind and detailed 🙏

Thank you! The collection was part of my backlog, but I had no time to implement unfortunately 🙁

Thank you for the feedback, seems like most people preferred the speed upgrade, but I still think the camera size is the optimal 😄

The sound design is so well done in this one!

I liked the freedom the player has to decide the best course of action, the first time I played I just sold everything to see where I would get. Then I tried again playing more calmly and testing the depth of the game.

Special mention for the grandma SFX 😁

The speed upgrade seems to have been the most used by players, however I still think the lens size is the best 🤭

Thank you very much for following and playing my submission, the community is without a doubt the coolest part of participating in the jams!

I really enjoyed playing this game, it is fun and simple, the physics implementation is great, the music/sounds add some humor to it, and it fits the theme quite well.

The art also looks very pleasant. great entry!

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One of the most original concepts I played on this jam.  I loved the retro art style, the haunting slack sounds, and the text interface. As already said in the comment section, I found myself trying to use the shortcuts I use at my regular job a few times 😅

Fun fact: I got two ideas from my first solo-brainstorm, one of them was very similar to your haunted coffeeshop idea, but as a pub instead, and I also ended up developing a different idea 😆 

Congrats for the great game and implementation!

This is a very interesting and clever game. A pleasant surprise for those who like puzzles and riddles.

The only criticism I would make is the initial menu, the "quit" button doesn't make sense in the browser and causes the game to crash. Furthermore, the menu moving up and down makes it difficult to click, I clicked "quit" by mistake.

The artistic style is not my favorite, but it seems very well done and made with a lot of love. Congratulations on the final result!

I like games with this perspective, the art style is also very good and the controls are pleasant.

I think the balancing was a bit difficult since the creature stuck to me, I had to constantly walk, preventing me from opening boxes.

Congratulations on your first submission to Godot Wild Jam, I hope to see you in a future edition!

Thank you for the feedback!

Thank you for the kind review, your words mean a lot to me. I'm glad you had fun!

Hey, I like this one, its fun, and the main mechanics work quite well

The theme also fits in with the core gameplay,

The art lacks a bit of polishing, but it is totally understandable considering the jam scope

The only thing that bothered me a little is that the collisions seem imprecise at times, I believe when the tower is collapsing? but I'm not sure

Congrats on the entry, hope to see you in the next jams 😀

Makes sense and was totally worth it!

Hello, first of all, congrats for the game! 🚀

I liked the use of the tower concept here, though it took me a while to understand it.

The art style is cute, and I liked the palette you chose. The assets are a bit inconsistent though, the character and monster are very detailed, but the scenery and the trees are pretty much flat.

I played till level 6, and it was fun, I got some lag on my browser, but I think it's fine since you also provided a standalone version of the game.

This is a solid entry, the controls are good, and the mechanics well-implemented. Well done guys 👏

This is the kind of story  I Iove. It reminded me a bit of the Annihilation book (and the whole SR series), specially the description of the sky, and the things crawling from the ocean.

The art style is amazing, it is concise and fits the theme really well.

Regarding the resources, I always had plenty of them, and it was never a problem, I think you could have used them a bit more, so we had to make hard choices.

Great entry, congrats to all the devs involved 🎉

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I tried it, but ended up knocking down the first from its head 😅

That's a good and well implemented small game. I didn't find any bug, my max was 12, it gets really hard when the cast hand is also moving 😁

Loved the base mechanics, it's simple but very satisfying at the same time. Also, very interesting design of angels 😅

I could only reach halfway through the second level, but I had a lot of fun trying 

Hey, cool game, I liked the trivia questions, some are very creative, but I think it would have been great to have a few more mechanics interacting with the tower itself

I really liked the idea of the game, it's a shame you didn't finish it!

The implementation of exploring the environment and building freely on the horizontal axis is well done.

I didn't quite understand the bomb alerts, in the end I died of thirst anyway haha

Congratulations, I hope to see you at the next jam 😀

I loved the aesthetics of this game,

Unfortunately I've never played poker, so I couldn't get much further by randomly selecting cards 😅

But I see that you did a great job with the setting, interface, scene, animations/shaders, etc.

One of the most polished games I've seen in this jam! ♣

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Hey, the idea is very original

I found the atmosphere very good. The skybox, and the ship's movement

At some points, my browser freezer a bit, maybe because of the amount of particles? I'm not sure

Overall, I had fun playing through the waves, congratulations on the entry! 🚀

Thank you for the review and kind words Roughnight, I'm happy you liked it!😁

Thanks for the review michld, I had plans to implement an endless mode, but I ended up giving up because I didn't have time to test how the performance would be in the browser after a certain amount of floors/mice. Maybe in the future 😁

Thank you so much for the detailed review and your kind words LGWV!

I definitely should have fixed this duplicate card issue, I thought of a solution, but with so much on my mind I ended up forgetting 😅

Thanks for the review, I had plans to implement an endless mode, but I ended up giving up because I didn't know how the browser would behave with a very large number of floors/mice on the screen. Maybe in the future with more time to test 😁

Man, I'm sorry! I had a solution in mind for this duplicate card issue, but with so many things in mind to implement, I ended up forgetting 😅 Thanks for the review, I'm happy you liked it!

Thanks, I always try to put a creepy/funny tone in my projects 😄

31 floors is a great result! Thank you very much for the review 🙂

Thank you very much for the review, Chippper, 36 this is a great result! The game really has some progression issues that I would love to fix in the future 😊

Man, that's so fun!

I love the atmosphere, the controls, and the melancholic music. Everything fits very well. Also, good take on the jam's theme! 🧱

I think I may have found a bug, once I fell from the blocks, but I didn't die, I was just infinitely falling, so I had to quit and launch the game to try again.

I would have liked to see the interface fitting a bit more into the game art style, but this is just a detail.

Great entry, this is one of the games I had the most fun playing! 🎉

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Hello Slow Seer, thank you for playing and for the feedback, I'm glad you had fun 😄🐭